Wakeboarding: An exertion game in virtual reality

Yu Jun Hong, Chen Yuan Hsieh, Keng Ta Yang, Liwei Chan

研究成果: Conference contribution同行評審

4 引文 斯高帕斯(Scopus)

摘要

Recently there is increasing attention giving to haptic-enhanced virtual reality. Blending visual immersion with haptic feedback suggests improved engagement [Rheiner 2014]. This project starts with the integration of exertion design and bodily haptic interaction, for the increased engagement can lead to increased exertion and enjoyment in exertion games.

原文English
主出版物標題ACM SIGGRAPH 2017 VR Village, SIGGRAPH 2017
發行者Association for Computing Machinery, Inc
ISBN(電子)9781450350136
DOIs
出版狀態Published - 30 七月 2017
事件ACM SIGGRAPH 2017 VR Village - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2017 - Los Angeles, United States
持續時間: 30 七月 20173 八月 2017

出版系列

名字ACM SIGGRAPH 2017 VR Village, SIGGRAPH 2017

Conference

ConferenceACM SIGGRAPH 2017 VR Village - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2017
國家United States
城市Los Angeles
期間30/07/173/08/17

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