Building a learning games network in cloud learning platform based on immigrant education

Chien Chih Tu*, An-Pin Chen

*Corresponding author for this work

研究成果: Conference contribution同行評審

3 引文 斯高帕斯(Scopus)

摘要

As with rapid growth of the computer technology, Elearning systems usually require many hardware and software resources, There are numerous educational institutions that cannot offer such investments, and cloud learning platform is the best solution for them. This paper proposes a model of using cloud computing and learning network upon cloud-learning solutions development. The cloud-learning platform combined with different types of games is gradually noticed by people because it can enhance user learning motivation. This research has developed a Chinese language cloud-learning system for the new immigrant based on games mode, and investigated the properties of game-based cloud-learning system, expecting to help more and more new immigrants in Taiwan. The basic concept for designing the system is developing the learning games network using digital materials, which is applied to the cloud learning platform to attract the immigrant residents and assist them to improve Chinese language skills.

原文English
主出版物標題Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
頁面746-750
頁數5
DOIs
出版狀態Published - 19 九月 2011
事件2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011 - Kaohsiung, Taiwan
持續時間: 25 七月 201127 七月 2011

出版系列

名字Proceedings - 2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011

Conference

Conference2011 International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011
國家Taiwan
城市Kaohsiung
期間25/07/1127/07/11

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