Virtual view synthesis using backward depth warping algorithm

Du Hsiu Li, Hsueh-Ming Hang, Yu Lun Liu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Scopus citations

Abstract

The virtual view synthesis reference software offered by the MPEG standard committee adopts the forward warping technique in projecting the depth map from the reference view to the target (virtual) view location. Often, this warping process results in many artifacts, holes and cracks, due to quantization errors and occlusion. In this study, we propose a backward warping process to replace the forward warping process, and the artifacts (particularly the ones produced by quantization) are significantly reduced. The subjective quality of the synthesized virtual view images is thus much improved.

Original languageEnglish
Title of host publication2013 Picture Coding Symposium, PCS 2013 - Proceedings
PublisherIEEE Computer Society
Pages205-208
Number of pages4
ISBN (Print)9781479902941
DOIs
StatePublished - 1 Jan 2013
Event2013 Picture Coding Symposium, PCS 2013 - San Jose, CA, United States
Duration: 8 Dec 201311 Dec 2013

Publication series

Name2013 Picture Coding Symposium, PCS 2013 - Proceedings

Conference

Conference2013 Picture Coding Symposium, PCS 2013
CountryUnited States
CitySan Jose, CA
Period8/12/1311/12/13

Fingerprint Dive into the research topics of 'Virtual view synthesis using backward depth warping algorithm'. Together they form a unique fingerprint.

Cite this