The development of computer engineering and communication technology has helped learners and researchers to find and gather information using different methods like internet and computer Medias. The learning process is not limited by one place or time. Mobile phones mobility allows using handset devices in order to achieve ubiquitous learning. Mobile phones are used by all generations; young and old people, and the short message service SMS is wide spread because of the low cost and ease of use. This has made employing the mobile phones with SMS easy to enable the learners and get information and knowledge every where and any time. Learners who visit museums or parks like to learn about the contents easily and keep the information they acquire for long time. So our system enables the learner to do that by SMS query. The leaner send the number of any item to central phone number (server number) then he receives the answer in short time and low cost. The architecture of the system depends on the SMS architecture in the second generation mobile phones and GSM. An extended architectures iSMS and NCTU-SMS were used to achieve good transmission time and low cost. The time for the SMS learning process is determined by the sending and receiving time with additional parameter for the delay. The learner can use this system when he makes a registration due to security function. Such a system is built in wide areas as large parks or historical, religious and natural places.
|Number of pages||6|
|Journal||WSEAS Transactions on Communications|
|State||Published - 1 Jun 2006|
- GSM modem
- Information gathering
- Mobile learning
- Mobile phone