The Application of the Concept of Affordance to a Creative Design Method

Chien-Kuo Teng, Ming-Chuen Chuang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This research integrated ideas regarding affordance into a method for creative design, including five major steps: 1) Observe behavior; 2) Note down events happening or issues; 3) Figure out pattern; 4) Obtain messages of behavior perception; and 5) Reinforce message and naming. In this research, an "Another Hand" plate was designed to demonstrate the applicability of this method. In the application process, first, the researchers observe the dining environment, and discovered that it was difficult for people to scoop up the last few bits of food on the plate; therefore, they need the aid of extra tableware to finish their food. Then, observing users, we discovered that the spoon might turn around the plate. Next, we transform the idea into the design of the wedge to stop the food from moving. So the diner can finish the last bits of food using a natural eating motion. Lastly, with "Another Hand" plate as an example, we observed the process of 10 people eating with this plate. It was discovered that users could use this wedge to help scoop the food at 64.2% of the dining time. Hence, this invention won the final list design award of I. D. E. A. held in the USA in 2008. This research intends to review and revise this design method for better design for the reference of other inventors.
Original languageEnglish
Title of host publicationDESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODS, TOOLS AND PRACTICE, PT 2
PublisherSpringer-Verlag Berlin Heidelberg
Pages215-224
Number of pages10
Volume6770
ISBN (Print)978-3-642-21708-1; 978-3-642-21707-4
DOIs
StatePublished - 2011
Event1st International Conference on Design, User Experience and Usability: Theory, Methods, Tools and Practice, DUXU 2011, Held as Part of 14th International Conference on Human-Computer Interaction, HCI International 2011 - Orlando, FL, United States
Duration: 9 Jul 201114 Jul 2011

Publication series

NameLecture Notes in Computer Science
Volume6770
ISSN (Print)0302-9743

Conference

Conference1st International Conference on Design, User Experience and Usability: Theory, Methods, Tools and Practice, DUXU 2011, Held as Part of 14th International Conference on Human-Computer Interaction, HCI International 2011
CountryUnited States
CityOrlando, FL
Period9/07/1114/07/11

Keywords

  • affordance; observation; arousal; experience; design method

Fingerprint Dive into the research topics of 'The Application of the Concept of Affordance to a Creative Design Method'. Together they form a unique fingerprint.

  • Cite this

    Teng, C-K., & Chuang, M-C. (2011). The Application of the Concept of Affordance to a Creative Design Method. In DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODS, TOOLS AND PRACTICE, PT 2 (Vol. 6770, pp. 215-224). (Lecture Notes in Computer Science; Vol. 6770). Springer-Verlag Berlin Heidelberg. https://doi.org/10.1007/978-3-642-21708-1_25