PanoVR SDK - a software development kit for integrating photo-realistic panoramic images and 3-D graphical objects into virtual worlds

Cheng Chin Chiang*, Alex Huang, Tsing Shin Wang, Matthew Huang, Yunn Yen Chen, Jun-Wei Hsieh, Ju Wei Chen, Tse Cheng

*Corresponding author for this work

Research output: Contribution to conferencePaperpeer-review

10 Scopus citations

Abstract

This paper proposes the software architecture and functions of a development kit for integrating photo-realistic panoramic images with 3-D graphics objects in virtual worlds. In graphics-based virtual reality applications, the complexity of the modeled virtual worlds dominates the rendering performance of systems. Therefore, many virtual reality applications usually require high-end graphics processors to achieve a satisfactory rendering performance. By integrating photo-realistic panoramic images with 3-D graphics objects in virtual worlds, at least two major benefits can be obtained. First, building a virtual world becomes easier since designers do not have to build the models for each object in a scene. Second, the world complexity does not significantly affect the rendering performance. With the proposed software development kit, developers can easily elaborate their virtual reality products at lower costs while attaining photo-realistic image rendering qualities.

Original languageEnglish
Pages147-154
Number of pages8
DOIs
StatePublished - 1 Dec 1997
EventProceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST - Lausanne, Switz
Duration: 15 Sep 199717 Sep 1997

Conference

ConferenceProceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST
CityLausanne, Switz
Period15/09/9717/09/97

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