N-sided hole filling and vertex blending using subdivision surfaces

Wei Chung Hwang*, Jung-Hong Chuang

*Corresponding author for this work

Research output: Contribution to journalArticle

16 Scopus citations

Abstract

To fill an N-sided hole on a NURBS surface and to blend a corner formed by NURBS surfaces, we propose a regular N-sided open uniform quadratic subdivision surface derived by applying the open uniform quadratic subdivision scheme to a regular N-sided control mesh which is confined to the hole or to the region of the vertex blend. Boundary conditions such as C0 and G1-continuity required for the hole filling and vertex blending, are ensured by certain refinement steps performed in the course of the subdivision. The shape of the filling or blending surface is controlled by using fullness parameters. Methods are also proposed to represent the resulting regular N-sided open uniform quadratic subdivision surface using non-uniform B-spline surfaces.

Original languageEnglish
Pages (from-to)857-879
Number of pages23
JournalJournal of Information Science and Engineering
Volume19
Issue number5
DOIs
StatePublished - 1 Sep 2003

Keywords

  • Boundary control
  • Geometric modeling
  • N-sided hole filling
  • Subdivision surfaces
  • Vertex blending

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