Multi-screen cyber-physical video game: An integration with body-area inertial sensor networks

Chin Hao Wu*, Yuan Tse Chang, Yu-Chee Tseng

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

23 Scopus citations

Abstract

Deploying body-area inertial sensor networks on human bodies to capture motions has attracted a lot of interests recently, especially in cyber-physical video games and contextaware applications. While video games on the cyber world have been quite popular, enhancing them with more physical inputs, such as those from inertial sensors, is becoming a new trend. Following this trend, we develop a video game integrated with body-area inertial sensor networks deployed on players as inputs and with multiple game screens to broaden players' views and provide more realistic interaction experiences. Our design simulates a multi-screen game engine by controlling a set of game engines simultaneously. A prototype with a body-area inertial sensor network platform, a cyber-physical game controller, and a set of game engines is demonstrated. The demonstrated game also addresses the interaction between virtual objects and players.

Original languageEnglish
Title of host publication2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010
Pages832-834
Number of pages3
DOIs
StatePublished - 1 Jul 2010
Event2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010 - Mannheim, Germany
Duration: 29 Mar 20102 Apr 2010

Publication series

Name2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010

Conference

Conference2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010
CountryGermany
CityMannheim
Period29/03/102/04/10

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    Wu, C. H., Chang, Y. T., & Tseng, Y-C. (2010). Multi-screen cyber-physical video game: An integration with body-area inertial sensor networks. In 2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010 (pp. 832-834). [5470554] (2010 8th IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2010). https://doi.org/10.1109/PERCOMW.2010.5470554