Multi-layered deformable surfaces for virtual clothing

Sai-Keung Wong, George Baciu, Jinlian Hu

Research output: Contribution to conferencePaperpeer-review

5 Scopus citations

Abstract

We propose a positional constraint method to solve the multilayered deformable surface problem based on a master-slave scheme. This allows two or more deformable surfaces to be attached together in any orientation relative to each other for the purpose of modeling cloth attachments and multilayered clothing. The method does not require the mesh resolution of the deformable surfaces to be the same or the matching of anchor points between layers. After the attachment process, the surfaces are treated as a multilayered surface. However, this surface contains non-manifold features. We introduce a technique for preventing self-intersection of the non-manifold features. We demonstrate the stability of this method by performing several experiments with high surface complexity and a large number of colliding feature pairs. Interactive rates can easily be achieved for multilayered surfaces with an appropriate discretization level of triangles.

Original languageEnglish
Pages24-31
Number of pages8
StatePublished - 1 Dec 2004
Event11th ACM Symposium on Virtual Reality Software and Technology, VRST 2004 - Hong Kong, China, Hong Kong
Duration: 10 Nov 200412 Nov 2004

Conference

Conference11th ACM Symposium on Virtual Reality Software and Technology, VRST 2004
CountryHong Kong
CityHong Kong, China
Period10/11/0412/11/04

Keywords

  • Collision detection
  • Deformable surfaces
  • Master-slave
  • Multi-layer
  • Non-manifold geometry
  • Virtual clothing

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