Geometric and Textural Blending for 3D Model Stylization

Yi Jheng Huang, Wen-Chieh Lin, I. Cheng Yeh, Tong Yee Lee

Research output: Contribution to journalArticle

2 Scopus citations

Abstract

Stylizing a 3D model with characteristic shapes or appearances is common in product design, particularly in the design of 3D model merchandise, such as souvenirs, toys, furniture, and stylized items. A model stylization approach is proposed in this study. The approach combines base and style models while preserving user-specified shape features of the base model and the attractive features of the style model with limited assistance from a user. The two models are first combined at the topological level. A tree-growing technique is utilized to search for all possible combinations of the two models. Second, the models are combined at textural and geometric levels by employing a morphing technique. Results show that the proposed approach generates various appealing models and allows users to control the diversity of the output models and adjust the blending degree between the base and style models. The results of this work are also experimentally compared with those of a recent work through a user study. The comparison indicates that our results are more appealing, feature-preserving, and reasonable than those of the compared previous study. The proposed system allows product designers to easily explore design possibilities and assists novice users in creating their own stylized models.

Original languageEnglish
Article number7833186
Pages (from-to)1114-1126
Number of pages13
JournalIEEE Transactions on Visualization and Computer Graphics
Volume24
Issue number2
DOIs
StatePublished - 1 Feb 2018

Keywords

  • Computer graphics
  • modeling

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