Exploring the elements and design criteria of massively-multiplayer online role-playing game (MMORPG) interfaces

Chun-Cheng Hsu*, Elvis Chih Hsien Chen

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

A great many people play online games and sales of online games are considerable, but research has further shown that a major reason behind the failure of games in the market is poor user interface design or usability, highlighting even more the importance of these issues in games design. This research uses surveys and focus groups to explore the factors influencing the usability and interface design of online games. First the definition and different types of game are discussed, and then the composition and features of online game interfaces analyzed. Second, a review is made of Human-Computer Interaction (HCI) research literature relating to design criteria for game interfaces. Finally, in discussion with experts, this study isolates the design criteria that should be emphasized when designing each key element of an online game interface.

Original languageEnglish
Title of host publicationHuman-Computer Interaction
Subtitle of host publicationInteracting in Various Application Domains - 13th International Conference, HCI International 2009, Proceedings
Pages325-334
Number of pages10
EditionPART 4
DOIs
StatePublished - 21 Sep 2009
Event13th International Conference on Human-Computer Interaction, HCI International 2009 - San Diego, CA, United States
Duration: 19 Jul 200924 Jul 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 4
Volume5613 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference13th International Conference on Human-Computer Interaction, HCI International 2009
CountryUnited States
CitySan Diego, CA
Period19/07/0924/07/09

Keywords

  • Elements of game interfaces
  • Interface design
  • Massively-multiplayer online role-playing games (MMORPG)

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    Hsu, C-C., & Chen, E. C. H. (2009). Exploring the elements and design criteria of massively-multiplayer online role-playing game (MMORPG) interfaces. In Human-Computer Interaction: Interacting in Various Application Domains - 13th International Conference, HCI International 2009, Proceedings (PART 4 ed., pp. 325-334). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 5613 LNCS, No. PART 4). https://doi.org/10.1007/978-3-642-02583-9_36