A steganographic method based on tetris games

Zhan-He Ou, Ling-Hwei Chen

Research output: Contribution to journalArticlepeer-review

8 Scopus citations


Although various steganographic methods have been proposed that use distinct cover media, using games to hide data remains a recent development. The study presents a steganographic method based on online Tetris games, in which secret messages are embedded using a generated tetrimino sequence. Each time a person plays an online Tetris game, a new tetrimino sequence should be generated. The proposed method meets this requirement, generating a distinct stegoed tetrimino sequence for each game played. In addition, the study presents a scenario and a simulator for the proposed method. Theoretical proof and experimental results are provided to demonstrate that the proposed method is undetectable. (C) 2013 Elsevier Inc. All rights reserved.
Original languageEnglish
Pages (from-to)343-353
Number of pages11
JournalInformation Sciences
StatePublished - 20 Aug 2014


  • Steganography; Tetrimino; Tetris; Undetectability

Fingerprint Dive into the research topics of 'A steganographic method based on tetris games'. Together they form a unique fingerprint.

Cite this